View Single Post
  #1  
Old 04-17-2019, 08:27 AM
performlabrit performlabrit is offline
Member
 
Join Date: Oct 2013
Posts: 77
Stereo Field of View?

Hi folks,

I'm using the Vive and can't seem to calculate the field of view used by vizard for the stereo rendering. I need this along the binocluar and vertical directions.

Ultimately, I would like to render textures passed from a rendernode attached to the mainview onto a rectangle that fills the person's FOV, so that the binocular view is turned into a monocular view, with perfect correspondence.
Reply With Quote