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Old 04-10-2011, 11:14 AM
Zhi Zhi is offline
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Join Date: Mar 2011
Posts: 49
What's interesting is that, the unsychronization does not occur if I only set the action state to a single one. However, if I use mouse to control the avatar's action (i.e. walk) to different direction (using .move and .spinTo methods), then the unsychronization became noticeable.
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