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Old 09-15-2009, 11:06 PM
tobin tobin is offline
WorldViz Team Member
Join Date: Feb 2003
Posts: 251
From your modeling program, have you tried setting the material color of the texture object to pure white, or setting it's emissive color to white? Finally, from Vizard you can turn on <node3D>.appearance(viz.DECAL) which might help minus correct lighting.
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