1. Are you using Oculus position tracking or just orientation? The vizconnect file I attached was configured with a height offset that assumes position tracking is not used. You can change the height offset in vizconnect. Press the offsets button for the oculus tracker and change the
post trans y value.
2. Take a look at the
optimization and
performance pages in the Vizard help. The information there may help you determine what is causing the slow down if it's due to the models.