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Old 05-31-2018, 11:10 PM
saket saket is offline
Join Date: Mar 2015
Posts: 20
Originally Posted by Jeff View Post
All postprocess effects are applied to the entire window. You can apply shaders to individual objects using Vizard's effects framework. The custom and example effects pages have some example code.
Can the Effect framework access neighboring pixels to apply effects like blur?

Because all the examples work specifically with pixel in question and not include any effect using neighboring pixel value which would be needed for implementing functions like blur.
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