Thread: building a maze
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Old 06-02-2008, 08:14 PM
farshizzo farshizzo is offline
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Join Date: Mar 2003
Posts: 2,849
How man objects are we talking about here? Vizard does not limit the number of objects you can add. You are only limited by the amount of memory your computer has. Unless you are adding thousands of objects with lots of polygons/textures I don't think memory will be an issue. Can you post a sample script that causes the crash?

Also, do you load the wall object from file each time, or do you load it once and clone it? Cloning objects is the most efficient way to deal with multiples of the same object.
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