viz.remove ?
hi, i'd like the variable 'scene' to change every once in awhile:
scene=viz.add(world1.wrl)
then with a certain keypress i'll have:
scene=viz.add(world2.wrl)
the question is, every time i do a ".add" it loads a .wrl, if i do this thousands of times won't my memory go berserk. i mean, isn't there a .remove i can do to release memory. for example, if i load world2.wrl , i don't want world1.wrl to be in memory anymore.
thanks,
shai
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