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Old 06-06-2006, 12:14 PM
halley halley is offline
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Join Date: Oct 2005
Posts: 27
Thanks, tobin. These specs are in line with the info which farshizzo had mentioned to me separately. He didn't share the keyboard switch with me, but did explain the two methods (raster versus action recording) that would be offered. Both will be highly useful in our work here.

Also it sounds AWESOME that the action recorder is just dumping an ASCII file... this may mean that I can programmatically crop or tweak (clean up) the recorded sequence as well, by massaging this text file.

I'll have to dig into that example and try a few things, but an ultimate concept we have in mind would be to record one person doing something in the immersive space, then take that recording and MIX its geometry and motion into another simulation session that involves other objects. Think oompa loompas. (The big question would be conflicts with internally chosen object identifiers, between recorded and playback session geometry, I think.)
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