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Old 07-28-2014, 08:00 AM
johnallen johnallen is offline
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Join Date: Nov 2013
Location: Canterbury, UK
Posts: 36
best way to illumincate a room?

I've created a room in 3ds Max and exported it to osgb.

When I view it from Vizard, I find that the walls all appear very dark, virtually black unless I'm viewing it straight on. Within +-30degrees its ok, after that it gets progressively darker.

It's particularly a problem for the ceiling which i have a a pale blue.

I'm guessing its a problem with illumination - I have none added, at present.

My question is,
- am I best to go back to 3ds max and to try to include some built-in illumination (how?), or
- should I do something like add an infinite direction light source in Vizard(I don't want to introduce any shadows, just to make the room brighter.)

Any advice on how best to approach this problem would be appreciated. I've searched around but cant see any advice on how to approach the problem.

(my room is 8.25(L) x 4.2(W) x 2.37(H) so the apparently black ceiling is very oppressive)

Many Thanks
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