Thread
:
avatar.walkto ignores y coordinate.
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11-08-2005, 04:39 PM
farshizzo
WorldViz Team Member
Join Date: Mar 2003
Posts: 2,849
Hi,
Looks like you found a bug. To work around it, try using a non-zero value for the rotation speed:
Code:
avatar.walkto( 3, -0.5, 3, 0.85, 90, viz.AVATAR_WALKSTEP )
farshizzo
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