View Single Post
  #4  
Old 12-13-2011, 08:34 AM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
Are you exporting the model from max? If so, it looks like you didn't export the model with a texture applied to the label. If you don't export with a texture applied, then there will not be any texture coordinates assigned to the sub-mesh. This is why the texture does not appear when you apply it within Vizard. Try assigning some placeholder texture to the label within max and reexport it.
Reply With Quote