Hey Farshizzo,
The object(s) will be curved. In fact, one particular object will be a human (so I'll need to be able to texture custom faces as well). I'm not sure what placing the textures at a point would involve. Perhaps the most straightforward way for me is to look at whatever texture is currently being used for an object and draw in what I need at a particular location on the texture (while alpha masking everywhere else). So it'd be great if the overlaid textures were mapped over the existing texture in the same exact way.
Thanks!
-Josh
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