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  #7  
Old 05-31-2011, 04:26 PM
Jeff Jeff is offline
WorldViz Team Member
 
Join Date: Aug 2008
Posts: 2,471
The following code adds texture quads to each window and textures them. Is this what you are looking for?
Code:
import viz
import vizact

viz.go()

texture = viz.addTexture('ball.jpg')
road = viz.addTexQuad()
road.texture(texture)
road.visible(0)

for i in range(1,100):
	road.clone(pos=[0,0,i],euler=[0,90,0])
	road.clone(pos=[0,0,i],euler=[0,90,0],scene=2)

leftWindow = viz.MainWindow
leftWindow.setSize([0.5,1])

rightWindow = viz.addWindow(pos=[0.5,1],size=[0.5,1])
rightView = viz.addView(scene=2)
rightWindow.setView(rightView)

leftView = viz.MainView

def moveViews():
	leftView.move([0,0,.03])
	rightView.move([0,0,.1])
	
vizact.ontimer(0,moveViews)
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