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Old 08-26-2003, 08:45 AM
david david is offline
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Join Date: Mar 2003
Posts: 23
rotations in vizard



Hi, after trying some simple 90 deg rotations, I am a little puzzled. The help says that the order of rotations is pitch yaw and roll for euler angles. But when I use the .rotate command, the order that seems to happen is (according to the help file displaying the reference frame):
-for an geometry object, roll, yaw, pitch
-for viz.BODY_ORI, yaw, pitch, roll

seems to be happening in versions 1 and 2
Any thoughts?
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