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Old 09-24-2015, 12:50 PM
Samuli Samuli is offline
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Join Date: Aug 2015
Posts: 15
Yes, that's exactly what I'm saying. Unity 3d has for example raycasting system from main camera point to a certain direction. That's easier to program with. Is there any other class/function in Vizard to use in this case instead of highlighter tool? How does the attachment point determine technically the direction and starting point?
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