oh, and to be clear:
Disabling the Oculus Runtime is not a satisfactory solution. It allows one to render to the desktop mirror of the in-helmet view. However, the in-helmet view no longer benefits from the necessary computations required for accurate display inside the Oculus Rift.
So, with the runtime on, the in-helmet view is good, but the desktop mirror is not.
With the runtime off, the desktop mirror is good, but the in helmet view is not.
- gD
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