Hi Nick,
The resolution you export in 3DMeNow should be the same when you import into PeopleMaker. When you export in 3DMeNow, make sure you select the appropriate model detail.
Setting the appearance of the face to DECAL should remove the shadowing. Example:
Code:
face = viz.add('face.vzf')
face.appearance(viz.DECAL)
What are the other differences you notice?