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Old 09-12-2006, 07:25 AM
pbeeson pbeeson is offline
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Join Date: Aug 2006
Posts: 31
Pertaining to point 3 from above posting.

Notice that in the left image, some of the rays cast from the "robot" I have in Vizard (shown as a rectangle) go through the wall (white line in grey space). I believe this is a bug in viz.phys.intersectLine()

When I use viz.intersect() instead of viz.phys.intersectLine(), all rays properly intersect the wall (right image).

(These details don't show up well in the thumbnails, but do in the fuill size images.
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