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Old 12-08-2009, 04:43 PM
Jeff Jeff is offline
WorldViz Team Member
Join Date: Aug 2008
Posts: 2,461
You can do this by creating new morph targets in 3ds Max with the Max files that come with Complete Characters. After exporting the morph target you add the name of the morph to the avatars .cfg file and then you can access it in Vizard.
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