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Old 09-23-2008, 12:07 PM
Jeff Jeff is offline
WorldViz Team Member
 
Join Date: Aug 2008
Posts: 2,465
You can do this within Vizard. There is no need to modify the cfg file. You can look in the cfg file to find the meshes that you will apply the new texture to.

avatar = viz.add('business01_m_highpoly.cfg')
newTexture = viz.add('sportive01_m_20.tga')

avatar.texture(newTexture,'business01_m_highpoly.C MF')
avatar.texture(newTexture,'business01_m_highpoly01 .CMF')
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