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Old 10-05-2004, 04:22 PM
vr_boyko vr_boyko is offline
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Join Date: Sep 2004
Posts: 19
Problem solved!

I finally figured out the texture problem:

the culprit was in the windown initialization code:

Code:
othrPOV = viz.add(viz.VIEWPOINT)
othrPOV.translate(0,0,3.4)
PinP.viewpoint(othrPOV)
PinP.visible(viz.OFF)
I had switched the last two lines , so vizard didn't like hiding a window and changing its viewpoint.
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