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Old 06-09-2008, 09:34 AM
Enlil Enlil is offline
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Join Date: May 2008
Posts: 61
After a using speak, model returns to idle animation?

Hello,

I have another (hopefully minor) question about the vizact.speak object - at the end of a speech, it appears to return the model to the idle state (i.e. foo.state(1)). Is there an easy way around this? I tried setting the state at when the viz.callback for viz.ACTION_END_EVENT ocurrs, but this does not seem to work reliably.

Also, is there a more subdued idle animation (including in the character pack - we are in the process of getting that, but don't have it yet)?

Thanks again,
Christian
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