Disable lighting on specific object?
Hi, I am working with an environment model that has already gone through baked lighting and works well without the given headlight or any additional lights in the scene. I also have a model which I would like to utilize visard/inspector lights for. Is it possible to disable those lights for the environment model and have them work for only the specific model i want them to work for? The override function in inspector doesnt seem to do the trick. Thanks!
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