Hi Gladsomebeast, the effect of slight roll results in the lookat call. The second argument is a optional roll value. The internal value of viz.ABS_GLOBAL is 4:
Code:
node.lookat(intersectionItem.point, 0, viz.ABS_GLOBAL)
not
Code:
node.lookat(intersectionItem.point,viz.ABS_GLOBAL)
because this is a roll of 4 degree
Code:
node.lookat(intersectionItem.point,4)