View Single Post
  #4  
Old 10-14-2006, 03:25 AM
mspusch mspusch is offline
WorldViz Team Member
 
Join Date: Feb 2003
Posts: 223
again, dependent on budget.
Video RAM is needed for textures. so if you plan to render worlds with high texture loads in real time, then you need 256.

for 'normal' use 128 is plenty --

if there is not specific reason for 256, I'd go with 128 if it saves you money.
Reply With Quote