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Old 02-01-2008, 10:29 AM
farshizzo farshizzo is offline
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Join Date: Mar 2003
Posts: 2,849
I believe OpenGL has a limit of 4 texture units when using the fixed function pipeline, which is what the projector plugin uses. To use more texture units you would have to use shaders for projecting the texture onto a model. There is a description about it on nVidias website.
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