animation
Hi folks!
I am trying to create an animation of a simple assembly process. Each action should follow another. In other words, the completion of one action triggers another action. What is the best way to do this?
I have used the "callback" utility to trigger animation sequences. However, I am experiencing problems. Some of the sequences keep getting triggered more than once!
I have attached my source code. The animation is supposed to stop after the cap is closed. However, it doesn't stop but keeps repeating the previous steps.
Should I use a different technique? Or am I doing something wrong?
Does anyone have any idea?
Thanks a bunch...
Zafer Tuncali
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