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Old 03-31-2012, 11:13 AM
Veronika Veronika is offline
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Join Date: Jan 2010
Posts: 22
Quote:

viz.phys.enable()

ground.collidePlane()

<node3d>.collideBox()
<node3d>.disable(viz.DYNAMICS)

avatar.collideBox()
avatar.disable(viz.STATICS)
avatar.enable(viz.COLLIDE_NOTIFY)
I have approximately 30 objects - each object is '*.wrl'. And I need to set collision between avatar and objects and therefore I need to create group of objects.
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