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Old 06-26-2010, 03:46 PM
hosier hosier is offline
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Join Date: Feb 2007
Posts: 31
I also have a Samsung 2233, the NVidia shutter glasses and a Quadro 3800. Once loading the Quadro drivers for the glasses, I've had no problems getting it to work using viz.QUAD_BUFFER.

One thing that might be tripping you up is that most of the games that work with this setup use Direct3D for the stereo 3D, so once you've installed the drivers, there isn't anything you have to do. For OpenGL based stereo 3D, you still have to go into the card setup and activate OpenGL 3D. You'll also have to set how the glasses are connected, either via the USB port or by the 3D VESA port on the graphics card.

I'm guessing you haven't done that yet, and that's why you are getting the:

Producer::VisualChooser: the requested visual is not available, trying to relax attributes...

message. It's saying it isn't able to turn on the OpenGL 3D mode.

I'd start with verifying that the OpenGL 3D mode is enabled and the proper connection method is set for the glasses.


Aaron
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