Iterate through node3d children
Is there any way to obtain the list of childs from a node3d object?
I have been trying to use list = <node3d>.getChildren() to obtain such a list, as I need to attribute a value to each i in list.
On your documentation it clearly says that: "NOTE: This command does NOT return a list of the underlying scene graph nodes and does NOT create new Vizard node3d objects. It will only return existing node3d objects" ... but it never mentions how to actually do these things.
ideas?
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