If you want the eyes to be separate objects then you have 3 options:
1) Use 3dmenow 2.0
2) Manually add the eye geometry to your model using tools like 3dsmax. This option will require you to be somewhat experienced with 3dsmax.
3) Use the face that comes with Vizard which has separate eye geometry. You would be able to apply different textures to it, but the geometry won't change though.
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