Quote:
Originally Posted by farshizzo
Yes, this should be possible with the vizcave module. A vizcave.Wall object does not necessarily have to represent an actual physical wall. It simply represents the physical rectangular surface that the computer is responsible for rendering to.
The vizcave module does not perform edge-blending. This is usually left to the hardware to accomplish. However, you can specify overlapping dimensions for the wall objects.
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Okay, that's pretty much what I thought. So is there any upper limit to the number of PC's you can have in a cluster? Is there a degredadion in performance as you add more PC's to the cluster? Would it be beneficial to have a master computer only control the slaves, and have the slaves do all the rendering?