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Old 06-12-2009, 11:18 AM
Jerry Jerry is offline
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Join Date: Jun 2004
Posts: 105
Fog on the horizon

I'm trying to make the horizon foggy so that it doesn't look like
a sharp line between ground and sky. The problem is that the
fog works on the ground but not on the sky. Here is my code:

Code:
from viz import *

go()

env = viz.add(viz.ENVIRONMENT_MAP,'sky.jpg') 
sky = viz.add('skydome.dlc') 
sky.texture(env) 

terrain = viz.add('InfiniteTerrain.dlc',1,'456',0,700,15000,0.005)

grass = viz.add('gb_noise.jpg')
grass.wrap(viz.WRAP_S,viz.REPEAT)
grass.wrap(viz.WRAP_T,viz.REPEAT)
terrain.texture(grass)
terrain.emissive(1,1,1)
terrain.command(1,'',0,0)   
clip(0.5, 100)

fog(2,20)
fogcolor(WHITE)
Is there a way to make the sky foggy as well as the ground?
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