Hi,
The previous is working great for me, save one small bug. I have four audio files, and by using viz.waittime() with the known file lengths I can wait until one audio is (presumably) finished before avatar.add()'ing the next _speak_sync action into the avatar.
Works perfect, save for rare runs of the program when the sound doesn't start but the program continues to execute normally. That is, the .add() call is executed but no audio is heard.
Is there a way to make sure a call to avatar.add() with a _speak_sync file will deffinitely play the associated audio file?
Thanks,
aaron
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