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Old 09-22-2006, 09:03 AM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
By default, Avatars are updated every frame. This update involves recalculating the entire mesh of the avatar. This is why your cull time is so high. There is an option in Vizard that will control how often an avatar is updated. Example:
Code:
avatar.updaterate(0.1) #Update the avatar every 0.1 seconds
So you can try modifying the update rate of the avatars based on how far they are from the viewer. For example, avatars that are very far away can be updated less often, since the animations are less noticable. Try playing around with this setting, you should get a significant speed increase.
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