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  #41  
Old 04-04-2006, 11:31 AM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
In both calls to viz.screentoworld you are adding an offset to the x position. You don't need to do this when using a 3D cursor. Also, after adding the cursor you should disable collisions on it so the bullet does not hit it.
Code:
crosshair.disable(viz.COLLISION)
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