getVelocity Function
Hello @Jeff & @Marcello,
since this thread is a little bit older, I wanted to know, if there is a update regarding the velocity issue.
I'm am working on a Virtual Track in WorldViz with STOP-signs, where the user is instructed to stop. Whether he does so, I wanted to controll with the help of a proximity sensor. The requirements for a successful "stop" should be "reached sensor" and "velocity = 0".
Within the vizard help I found the command getVelocity(), which only works with <node3D>. Is it somehow possible to get the velocity of the user (or rather the MainView)?
Best regards
Robin
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