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Old 09-06-2006, 05:44 PM
farshizzo farshizzo is offline
WorldViz Team Member
 
Join Date: Mar 2003
Posts: 2,849
Hi,

The texture coordinates were probably not exported for the second texture unit. Try setting the texture matrix like I mentioned in my previous post.
Code:
m = viz.Transform.scale(20,20,1) #Repeat 20 times in both directions
stage.texmat(m,'',1)
Let me know if this works.
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