Lightmap VRAY
Hello
I have read the Lightmap tutorial on the wiki, and it worked for creating lightmaps for vizard using 3dsmax scanline render setting.
I have created a scene in 3dsmax that uses vray to produce the lighting. I was wondering how I go about baking lightmap using vray?
When I follow the wiki lightmap tutorial, max crashes! Both 32 and 64 bit version.
When I tried to render a lightmap using VrayLightingMap element in the baking dropdown menu. (See screenshot)
It did render successfully, but it appeared to render something that resembles a complete map! (See screenshot)
When I created a standard material, with a diffuse and lightmap (both rendered using steps above) it created a model with a dark texture that wasn't the same when I rendered in viewport. (I have also attached this OSGB file)
Is there a process that was followed to render lightmap in vray for the dojo/piazza in Viz4?
Thanks!
David
|