There are two details level settings available in 3DMeNow. One refers to the level of photo-matching detail, and the other refers to the level of polygonal complexity. They are entirely independent: a model built with high photo-matching detail can be exported as low polygons and vice-versa. The software refers to the polygonal detail level as the "subdivision" level ranging between 0, 1, and 2 (0 being the fewest polygons). Let me know if that doesn't answer your first question.
Regarding PeopleMaker documentation, no, it is still an alpha release utility that ships with Vizard in a relatively unsupported fashion. I can't promise when that is due to change.
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