09-19-2007, 03:32 PM
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Member
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Join Date: Sep 2006
Posts: 15
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Quote:
Originally Posted by farshizzo
You need to define the head mesh in the avatars cfg file. Have a look at the documentation for the setFace command. Basically, you need to add a line similar to the following in the cfg file:
Code:
head_mesh = NameOfHeadMesh.cmf
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That did it. Thanks!
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