Hi,
no - I don't think that's my problem.
Look. I've got one white ball and 14 other balls. Then I shoot the white ball against the other balls.
Code:
vec.setLength(vizmat.Interpolate(1,400,power.get()))
info.object.applyForce( vec, 1 )
The white ball collides with the other balls and afterthat the other balls will fly across my room. I only initiate the shoot once!!
And now it takes about 20 seconds, until all balls will stop moving. And thats my problem.
Is there a command, like "stop moving all objects" or something like that?