View Single Post
  #7  
Old 01-31-2011, 11:12 AM
Veleno Veleno is offline
WorldViz Team Member
 
Join Date: Sep 2005
Posts: 148
Hi Yamaha,

There seems to be a misunderstanding here. In 3ds max, maps and materials are separete things. Maps/textures are contained within materials. For exporting, you need to be using the "Standard" material type with your texture in the Diffuse, Self-Illumination or Reflection slot.

I've attached a screenshot of the recommend OSG Exporter settings.
Attached Thumbnails
Click image for larger version

Name:	OSG_Settings.jpg
Views:	1253
Size:	181.8 KB
ID:	406  
Reply With Quote