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Old 09-25-2007, 03:59 AM
Dave Dave is offline
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Join Date: Jun 2007
Posts: 26
Hi Farshizzo - the biohead is just the one that comes with Vizard - how complex is that one - looking at the biohead_talk.vzf file it looks pretty large? When using the biohead_eyes.vzf which is smaller the cpu load drops to about 60%. Is there any way to easily reduce the size/complexity of the biohead - e.g. the talk file contains a lot of morphs that I do not use - cheeks, frown etc (in fact looks the same as biohead_all_morph.vzf). Can I just delete these from the biohead_talk.vzf to reduce the complexity or will I need to produce my own biohead?
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