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Old 11-11-2015, 04:53 PM
Jeff Jeff is offline
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Join Date: Aug 2008
Posts: 2,471
If you're just interested in animating the textures another way of doing this is to modify the texture coordinates over time. See the 'applying textures example' in Teacher in a Book available from our downloads page. If you have 3ds Max, you could animate the textures, export the animation with the OSG model, and control the animation speed in Vizard.
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