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How to read pixels from a rendered texture?
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09-24-2012, 09:00 AM
farshizzo
WorldViz Team Member
Join Date: Mar 2003
Posts: 2,849
There is no built-in support for this in Vizard 3. It is possible in Vizard 4 though. In case you decide to upgrade, here is how to get access to the raw image data of a render texture in Vizard 4:
Code:
imgData = texture.saveToBuffer('<raw>')
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