Hi,
I'm trying to generate an infinite and plain terrain to my vizard world. However, I am troubled, because using:
Code:
terrain = viz.add('InfiniteTerrain.dlc',1,'0',0,30,15000,0.0005)
will mess with my sky texture (using skydome). The other problem is that the terrain doesn't seem 100% plain.
How can I solve this issues?