Calling node.getChild() will insert a transform above the specified sub-node. From the documentation:
Quote:
This command will slightly modify the underlying scene graph of the node by inserting a transform above the specified child node.
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So all transformation will then be applied to the newly inserted transform.
In Vizard 5 you can use the node.getTransform() command to get a handle to the specified sub-transform node. Transforming this object should provide similar behavior to transforming the node in Inspector.