The <vizact>.sizeTo works well to scale the .3DS arrow I imported into my scene, but now I want the arrow to go from one object (<vizshape.addBox) to another object (<vizshape.addBox). Is there a method (or a combination of a couple methods) that would allow me to connect one end of the arrow to the first box and the other end to the second box - basically creating a bridge between the two static objects?
Thanks.
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