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Runtime errors
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09-13-2006, 09:36 AM
farshizzo
WorldViz Team Member
Join Date: Mar 2003
Posts: 2,849
Sorry about that. I think this is related to a bug I fixed a few days ago. The viz.phys.intersectLine() command would leak memory, and considering how often you are using it, your processes memory is going to climb rapidly.
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